söndag 14 maj 2017

The cadox conflagration part two- The cult of pleasure seekers

The second matchin ouir campaign was of a shorter nature, it was against a very pleasant EC player, he arrived a bit after the starft date so we played a 1200 pts game (which was the limit we had actually set for the day)

The armies (if I recall correctly) were more or less like this

I had two veteran squads

One squad with two melta guns, a sergeant with a combi melta. Veterans tactics: marksmen

One squad with two heavy bolters , a sergeant with power fist, power dagger. Veterans tactics: marksmen

A recon squad with shotgun and recon armor, placed in outflanking reserves

A saboteur who outflanked with combiplasma, cameloline and a power dagger (i like giving him the dagger, although it is limited in it's usefullnes in regards to his Attacks and WS, it just feels like something an operative would have)

A Delegatus with a power sword

A cortus contemptor (same as last time, Mezoa the elder) with a plasma cannon and CCW with heavy flamer

A five-man support squad with Volkite calivers

My opponent was a noble member of the III Legion who was supported by a hedonistic cult that was seeing the opportunity to overthrow their narrow minded masters, and finally proclaim their fealty to their own desires above all.

If I remember correctly he had

Five phoenix terminators all with spears

Five regular terminators with an autocannon (tartaros pattern armor)

A ten-man squad of breachers
A champion with a phoenix spear
A praetor with spears, digi weapons and some other trimmings

As well as an allied cults and milita,the models were the goblins from GW's Hobbit range, but modified with slanesh bits, and looked really thematically appropriate. Oppressed in in the lower levels of the hab-blocks where their obsessions have twisted their minds and bodies. Led by a converted "goblin king" mini, with an awesome mad max fury road- like steel mask and a staff dedicated to their dark master

Cult horde, tainted flesh
A blob with twenty fearless, zealot, rending, feel no pain cultists
And their force commander had a power-fist and power armor

Deployment was "high ground" so the striker (me) selects a circle and deploys within it, and the defender deploys outside

The mission was that both sides were tasked with locating a valuable relic, in this case a biochemical implant that gave the squad feel no pain and fearless (!) the Defender was allowed to place it, so it was placed in a corner between our forces

We had a mysterious objective this time as well.

this is what it looked like at the onset of the mission.


The gene-implant was placed in a safe in the ruin inbetween his breachers and his cultists

Really simple deployment, the melta vets at the fore, the calivers in the ruins providing cover fire, and (hidden behind the wall) the HB vet's are ready to move towards the ruins.

as the striker i had turn one, and he did not success in seizing it.

The squads of the fifteenth hyprotic cell of the Alpha legions presence moved through the rubble of what had once been the population centre of Cadox V, bolters moving from side to side as if expecting the blasted hab block to rise up in anger at their mere appearance. Consul Vilos crackled an order over the vox net in hydra cant "fifteen to ten, through the loop" The support squad quickly ascended to the second floor of a burnt out cafe, taking position to cover the open streets. 

The contemptor chassi of Mezoa the elder took point and advanced, Vilos was not sure if Mezoa still imagined himself a tutor of the squads he accompanied, or if it was the result of his unstable internment that led him onward, but regardless of shattered mind he was a powerful ally, if a fickle one

"advancing to the com signal, eight through five, young vilos, you will wish to see this" 

Grating at the young part vilos ordered one of his squads onward, tailing mezoa lest his lust for battle once more got a hold of him 

arriving at the unexpected comsignal, sergeant orlant found a fellow legionnaire, or parts of him at least, the faded violet of his armor designating him as one of III'd legion. 

"Accursed hounds of perfidy! cowardly fiends of debased heresy! the warmaster is a fool! you patron a whore! you know not what you do!

The wrath of his words had little effects on the first squad, men of lesser convictions might feel shame at recanting their erstwhile "oaths" but the XX'th legion knew where their loyalties lie 

Suddenly a strange sonorous sound echoed through the abandoned streets,a chorus of ecstatic and frantic screaming, and through the mists they appeared, Deranged, flailing and utterly removed from their senses humans approached the astartes. "Light the way, ten by eight" he ordered the support squad, The coruscating beams of volkite struck the flailing madmen, although many fell they came ever onward. Suddenly the world caugh fire as Mezoa shoot a mighty gout of flame into the street ahead, and followed suit with a heated ball of plasma, utterly annihilating the wall in front of them. Yet this did nothing to deterr the maddened horde. As Cavos struggled to understand what happened, Mezoa rushed into the horde grabbing one in his mighty claws and throwing it away, as one does with refuse. The vox crackled to life and reported that to their side, and ahead of them the "noble" warriors of the III'd appeared. Using the maddened horde as a distraction and as cover, they came, clad in the unmistakable outline of terminator armor they moved with a speed that belied their tremendous size. 

"Open fire, melta guns to the fore, delay them!, do not let them reach the building" 

As bolt fire started to whine through the air, the battle proper took speed, and all plans ahead were as much ash as the cultists that had opposed Mezoa"


So with the mysterious note being "tormented loyalist" we had a very fluffy start to the mission , the III'd legion surrounded me, with a group of breachers on the right flank, and terminators on each side of my deployment, and their cultists in front of me. I finally got to shoot S6 AP5 on something wher it was actually efficient (choom!) meanwhile my contemptors flamer took out a couple of cultists , and then I charged in, however,his fearless cultists with rending were probably glad to pay the butchers bill with a smile on their lips

boxed in on every side i had no choice but to advance


My Veterans, both squads, shot everything they had on terminators in front of me, where his HQ  was placed.

 And then it got a bit sad, I managed to get about twelve rolls of sixes on "to wound" and thus had (without counting the meltaguns) twelve AP 2 shots (that's what sniper will do for you ), so on the first turn his main HQ squad of terminators bit the dust, and on his second turn all but five breachers died, who then charged me (noble men on the III'd indeed!) whereupon another three died in overwatch O_O

His champion closed the distance, got into my veteran squad, wiped out half of it, and then got taken down by my delegatus with a power sword ( he hadn't bothered with Artificer armor)


And on my turn two, my saboteur came in, threw his D6 S5 AP2 autohit (no cover saves) on my opponents second group of terminators. And killed two of them.......

My recon marines outflanked into the abandoned house and took the relic. With him losing all but twenty cultists and three terminators, we called it a game.


My opponent, who was a really good player. Had incredibly bad luck, but took it with a stoic grace i can but envy and realize that i lack wholesale.

so the result of Character progression after two matches, my praetor now has  +1 attack, and gets plus one incover save in ruins
My delegatus has move through cover
And my saboteur has +1 in strength and move through cover.

After this the next step of the campaign will move on to the military district

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