lördag 15 juli 2017

Three thousand points of Alpha legion VS Solar Auxilia

A very efficient Hobby week this. 

First i finished up my Alpharius, and i was pretty happy with him. 

And then, last Thursday i got in a game against a new buddy  at SLG gaming in oldtown. 

We played three thousand points VS three thousand points of Solar Auxilia. The Guy i played is a super chill player with a -bee-oot-ifull army. He even won best painted at the Hagvarian betrayal event. 

I'm not going to do a detailed Battle report as it takes a lot of time. But i'll do a rough walk through. 


first off, as i can rarely cut loose and play at three 'K points, i decided to try something that i have longed to play for a long time. Namely the coils of the hydra Rite of war. With a rewards of treason unit and Alpharius to boot. The most alpha legion thing i could come up with. 

Now the basic details of the coils of the hydra is as follows 

Advantages

* You get to re roll seize the initiative, and add +1 to who goes first when you start for deployment. 
* the opponent gets -1 to reserve roles
* you can take one unit of ANY other legion exclusive units. 

restrictions

* you MUST have three compulsory troop choices. 
* all infantry must be A) deepstriking B) infiltrating C) in a vehicle. If they can do neither of these, then they are not allowed. 
*no allies 


Now the Advantages REALLY outweigh the restrictions. Particularly if you cater to your army having access to infiltrate as a mutable tactics. 

Now you will find better tactica and with a far greater width than i can provide here. But basically, with transports for all your infantry, you can now chose if you want Infiltrate for them anyway, as that allows for superior positioning, and outflanking them. Which works pretty well with Multimelta on rhinos. 

Furthermore, The advantages are FURTHER compounded by Alpharius himself. 

Did i hear needlessly complicated rules? 


As the Sire of the alpha legion he will let you 

* seize on a 4+ 
* add 1 D3 on outflanking moves
* give EVERY legiones astartes marine Preferred enemy 
* if you and the enemy has the same unit in reserves, and they succeed with a reserve roll. Roll a D6 on a 4+ you can bring in your unit instead. 


Now, just on the up and up, Preferred enemy for Alpharius and ALL your infantry and artillery platforms is invaluable, i suffer from no illusions in regards to the fact that i would have lost without it. rerolling 1's for Wound and hit is just great. No frills, just super utilitarian. 

Furthermore, this more or less neutralizes drawbacks for Plasma guns, as you get to re-roll all get hot rolls. And if you have BS5 you can just lean back and watch out for double 1's. You will learn to Hate 2's with BS4. But that is just nitpicking. 





So, the match itself. 

i chose to play a simple Coils of the hydra 

I had three tactical squads, with MM rhinos
Tactical support squad with Volkite calivers
A contemptor mortis with twin kheres
Two quad mortars 
two laser rapiers
Predator squadron with three tanks with autocannons
A whirlwind scorpius 
Iron havocs with autocannons 
predator with Conversion beamer 

and alpharius with command squad in a landraider phobos 
Saboteur
Master of signals 

My opponent had a GREAT list, where i do not know what most of it was named. 

But it had Two dracosans, a malcador, a Lord of war tank (Baneblade chassis) Three veletaris storm sections, retinue volkite chargers in Arvus lighters. And two Lightning primes with kraken penetrators and phosphex clusters. 

His reserves, apprehensive about the -1 to reserves 

his right flank

his left flank 


He had a very utilitarian deployment with his tanks tying up the lines, and his command squad in a bombed out building by the Lord of War. 

As he was defending a spaceport this made perfect sense. 

As we were starting i warned him that i was going to have a lot of questions along the line of "what is the front AV" what is the side AV and so forth. Mostly, IT DOES WHAT! 


i placed all my troops and the volkite calivers in reserves. 

So for my turn one i drove the Predator squadron forward, and lord alpharius rushed for the LoW, i shaved one or two HP of the Lord of war. meanwhile i let lose with my quadmortars, and laser rapiers. the Preferred enemy started to earn it's due immediately. 

The order given the Alpha legion overcharge their vehicles and advance into adverse fire  
The prize within reach, all opposing them is the zeal of the enemy. 

For his first turn he manages to stun my scorpius, neutralize the Pred squadron, and take a HP of the Land raider.


For turn two everything except for one tactical squad arrives. from reserves, one flank is tied down with a ten man group of tacticals. letting rip with their bolters to clear the side


On the other side, the manned one my Calivers, saboteur and Tactical squad swarm in.


Lord alpharius Charges towards the enemy.

I then shoot my quad mortars at the troops bubblewrapping the Lord of war.

My opponent says "too bad you don't have a nuncio vox in that squad". But wait, Alpharius does have one.Meaning that after rolling to wound he removes seventeen men. letting me have a clear charge at the lord of war.





Alpharius rushed towards the defence line that had been erected to defend their position. The solar auxilia that opposed them were the finest men that the imperium could train. Staunch, stalwart, and merciless in the execution in their duties, to stand their ground and level their lasrifles at a being such as he was no mean feat. But they were but men, and he was the hydra at the throat of this world, without breaking his stride he transmitted the information in his rangefinder to his entrenched mortar team. "break the rosary, close to the heart". The order given his men followed their duty, reluctance and doubt was the stuff of lesser legions to be a child of the XX'th was to master all forms of combat. And doubt had no place among them he mused as the heroic men in front of him paid him obeisance in death, as they had refused in life. 

As the fragmentary grenades rained down in front of him he sprinted ahead of his command squad, the shrapnel incapable of penetrating the thick plates of his artificer wrought armor. He ducked in low and let the malice of the makers of his weapon drink deeply from the behemoth in front of him. To call it a tank was to reduce it's purity, it was a beast, meant for but one thing. To bring ruin. He drove his spear deep, The armored plating made a mockery by the disintegrating strength of his weapon. He spun and rent a deep gash, before the crew within could react to his presence. The ponderous main armament was of little consequence at this range, after the fourth strike the crew within reacted. Coming to the top hatch two crewmen gripped the multilaser and raked at him. Alpharious feinted a dodge, but in truth he knew he only had to allow his chosen cataphractii plated banner men strike. A moment later he heard the tell-tale whine of a power plant collapsing.

Assessing the situation he glimpsed the commander of the Auxilia standing his ground, leveling his archaic handgun at Alpharious. Not lacking in courage, never acknowledging that their humanity was a condemnation of their fate. 

The lumbering behemoth of a tank exploded with the power of an armory exploding. And that is when he noticed it, only his gen-hanced primarch senses allowed him to hear the approach of Jet's as they came in for a bombing run, the fliers might have arrived in shadow of death brought high, but they dropped bombs to rid themselves of the menace that had arrived hidden among them. The Explosions around them did little to worry him, the shrapnel bounced harmlessly of him. And that when he heard the sharp crack of air suddenly consumed. The world exploded around him as green flames spread out in a sea of life's end. Not even the cataphractii plate of his bannermen could withstand the sudden conflagration. And their forcefields shorted one after the other. 

But Alpharius Armor was forged to withstand all treachery, as the rockcrete bubbled around them he rushed towards the ruins between him and the commander of the enemy. his cloak adapting to his surroundings allowing him to melt into the surroundings, rushing through the ruins his helmets auspex switched and allowed him to see through the building as if it was day. Pushing his superhuman physique to it's very limits he levelled his spear in front of him and threw himself through the wall, and into the commanders bodyguards. The first one died from the force of impact. 

The lord commander put out it his arm and levelled the sword towards alpharius in a gesture as old as time and as unambiguous in intent. Alpharius crouched low and went in with a swing towards the mans gene spliced face, The commander smiling contemptously as some sort of protective field sparked to life, Alpharious spun to the left and went for a descending strike. The man brought his blade into a deflective stance. 

Alpharius saw it as though it was taking place in a reduction chamber, the golden splendor of the blade the dying sun filling the steel-grey eyes of the lord commander with hope fading into urgent surprise as the spear shattered his last faith in his blade and made a mockery of what the man knew of warfare and trust in himself. 




And that was it, Alpharius wiped the LoW then charged the Command squad in the following turn. His lightnings arrived and dropped bombs and ended my predator squadron, the other one took out my contemptor, and his arvus arrived with perfect precision. 

In my turn two i tried to bring down the arvuses before they could release 12 angry volkite elites, i failed miserably. 


playing the starship troopers theme no less 

he actually magnetized the hatches so that he could release Auxilia. 
 The Last tactical squadron arrived, also on the right flank. And managed to shoot a multimelta and take another hullpoint.

for my opponents third turn his aircraft dominated the skies, taking potshots and making slag out of all vehicles that remained. His dracosan released their flamer sections and more or less lit that entire part of the board on fire. 

And the dracosan and malcador shot large blast battle cannons at me .removing elite legionairres in droves. 


on turn four i ran into the house with my volkite, the last tactical squadron disembarked. and let lose with twenty bolter shots, removing the remaining troops covering his malcador.

Then it happened. My last rhino shot it\s multi melta within melta range. Did a penetrating result of six. Took two hullpoints, and blew it up!

The ensuing explosion scattered on his other tank, and D strength made it explode as well O_O











The game was more or less over at this juncture. 

After tallying up the massacre, the points score was 3-2 to me 

Neither of us dominated any zones. i had a warlord kill, LoW kill and i had the most remaining units. But he got points for killing more than i did damn AL drawback. 



really great game and it felt good getting a solid game in. 


I\ve also started my new legion project

but more on that later. 

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